Treffer: Two JOGL Programming Frameworks.
Title:
Two JOGL Programming Frameworks.
Authors:
Source:
Pro Java 6 3D Game Development. 2007, p377-407. 31p.
Database:
Supplemental Index
Weitere Informationen
This chapter introduces JOGL (https://jogl.dev.java.net/), a Java wrapper for the 3D (and 2D) graphics library OpenGL (http://www.opengl.org/). I'll implement a simple example, a rotating multicolored cube, using two programming frameworks, one employing callbacks, the other utilizing active rendering. One way that I compare them is by seeing how well they handle different frame rates for the cube's animation. [ABSTRACT FROM AUTHOR]